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781. Raven fitting challenge! Please help - in Ships and Modules [original thread]
I don't see how you could hit for 500 damage with cruise missiles... Assuming you're using tech 1 cruise missiles, your target has 0% resistance to your damage type and you have warhead upgrades at level 5, your maximum theoretical damage would be...
- by Ortu Konsinni - at 2006.01.15 23:43:00
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782. Vexor setups - in Ships and Modules [original thread]
Maybe the posts you're looking at were posted before the drone changes, and therefore use different stats. Not so long ago, a heavy drone was 250m3 and a Thorax had a 2000m3 drone bay, while the Vexor has 1500m3. Therefore you could easily fit a b...
- by Ortu Konsinni - at 2006.01.15 23:30:00
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783. Raven fitting challenge! Please help - in Ships and Modules [original thread]
I don't really see anything wrong with this setup... What seems to be the problem, in your eyes? - Ship Gallery - Helpdesk from Hell
- by Ortu Konsinni - at 2006.01.15 23:25:00
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784. Vexor setups - in Ships and Modules [original thread]
The Vexor carries 75m3 of drones, not 25m3 - Ship Gallery - Helpdesk from Hell
- by Ortu Konsinni - at 2006.01.15 23:20:00
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785. EVE Player Ship Screenshot Repository - in Ships and Modules [original thread]
Updated with Augoror Navy Issue and Tempest Fleet Issue . And I now have good screenshots of every Amarrian ship! Originally by: Mikha'il Pelegius And the way the daredevil is classified needs to be clarified. Serpentis have a subdi...
- by Ortu Konsinni - at 2006.01.13 17:01:00
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786. Griffin anyone ??? - in Ships and Modules [original thread]
Your cap will not hold. DO NOT fit a microwarpdrive. If you must have speed, fine, get an AB, but not a microwarpdrive. The Griffin is short on cap as it is and you can't afford to further gimp it by fitting an MWD. This ship is designed to be a ...
- by Ortu Konsinni - at 2006.01.13 14:22:00
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787. Tuesday patch and still no freighter can - in Ships and Modules [original thread]
If yesterday's patch was supposed to fix bugs, how come several MAJOR bugs are still there (broken buddy list, for example) ? :\ --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.11 22:52:00
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788. Deimos 7/10 setup - in Ships and Modules [original thread]
Originally by: Ange1 Why use an AB when the Deimos gets a Microwarpdrive bonus? It's a deadspace complex setup. And microwarpdrives + deadspace = nuh-huh. --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.11 00:32:00
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789. Is going for gunnery AND missile skills a bad thing? - in Ships and Modules [original thread]
You can't go wrong with what you're doing. Plus, with any luck the tier-3 Caldari battleship will be a railboat, and you'll be glad to have turret skills :) --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.10 19:15:00
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790. Whats wrong with my ship? (iteron) [:cry:] - in Ships and Modules [original thread]
Mining lasers require a turret slot, and no industrial ship has more than 1 such slot. --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.10 18:15:00
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791. The t3 Items - in Ships and Modules [original thread]
I believe the devs have stated that while they haven't decided exactly what T3 will be, it will not be to T2 what T2 is to T1. It will be something different. --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.09 12:07:00
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792. ecm,missles,stealth bombers, and :) force recon - in Ships and Modules [original thread]
Um, no, a Raven can't fit a Covert Ops Cloaking Device. This module requires 10,000 CPU, and only 8 ships in the game get the CPU reduction bonus that's necessary to fit this thing: the Buzzard, Cheetah, Helios and Anathema (Covert Ops frigates) a...
- by Ortu Konsinni - at 2006.01.09 12:05:00
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793. Navy Issue and such. - in Ships and Modules [original thread]
Linkage --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.09 11:37:00
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794. Heat Sinks - in Ships and Modules [original thread]
No, they're only for energy turrets (i.e. Amarr turrets, pulse lasers and beams). --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.09 11:16:00
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795. Dont use STAbs! - in Ships and Modules [original thread]
I hate cats. *fits warp core stabilizer* --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.08 17:30:00
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796. Are recon ships overpowered? - in Ships and Modules [original thread]
Someone forgot to turn the sarcasm detector on. --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.07 13:36:00
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797. Are recon ships overpowered? - in Ships and Modules [original thread]
Well, I don't know about the Curse, my only experience with it was on the test server, I was in an Eagle (which I'd never flown before, by the way), a Curse came at me, my cap was dry within 10-15 seconds and I was essentially disabled. Maybe the ...
- by Ortu Konsinni - at 2006.01.07 11:20:00
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798. looking for some nice pics of the minmatar carrier - in Ships and Modules [original thread]
Signed; I could use good screenshots of the Nidhoggur, too. All I have on my site is the Hel. :\ --- EVE Player Ship Gallery
- by Ortu Konsinni - at 2006.01.06 20:13:00
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799. Moving to Cap Boosters - in Ships and Modules [original thread]
Well, your idea works, but so does adding HP, and that does not require cap, and since cap appears to be your problem, it seems to me like it's the best solution. Being Amarrian I assume you're shooting at Sanshas or Blood Raider for the most part...
- by Ortu Konsinni - at 2006.01.06 18:11:00
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800. Moving to Cap Boosters - in Ships and Modules [original thread]
How about trying Heavy Pulses instead of Heavy Beams? They have shorter range, but better tracking, they use less CPU and grid, and nearly half the cap used by heavy beams. Just fit a webber in your med slots. Better yet, use small guns! Give th...
- by Ortu Konsinni - at 2006.01.06 17:44:00
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